Annhilation: Ultimate Showdown - Obliterate for the Sake of Justice!
ABOUT
The war has started! Now's your chance to be a hero and ANNIHILATE the enemy. How? With animated cannons of course!
In this local-multiplayer experience you have to calculate the trajectory of your missiles to gain points (but be careful of hurting yourself).
STARTING
Fisco, your ol' reliable cannon. A very powerful killing-machine with a small catch, he can't move (despite having wheels), so he must use his teleportation ability, which is a projectile that can transportate him everywhere.
Another Fisco, beacuse FISCO is the name of a brand of combat tanks.
The Chicken of Truth and Justice, a divine entity whose only duty is to help both sides on an important issue, the wind. He will kindly tell you which way the wind is blowing and how strong it is, which is very important if you want to measure your shots accurately.
GAMEPLAY
Aim and shoot
Aim and shoot with the parameters you find convenient. But be careful, you can only shoot once per turn, not only that, also mobility will play a fundamental role in the development of this combat.
P.S: Don't forget about the wind!
CREDITS
Design - SWK
Programming - SWK & Widenyo
Debugging - Widenyo
Art - SWK
Testing - Limón, King C. Pic
SOURCE CODE
Status | Prototype |
Platforms | HTML5, Windows |
Author | SWKsoft |
Genre | Strategy |
Made with | Godot |
Tags | 2D, Cute, Destruction, Godot, Open Source, Pixel Art, Tanks, Turn-based Strategy, Two Player |
Download
Click download now to get access to the following files:
Development log
- Destructible terrain update!Apr 24, 2024